Scifi game assets

Some game assets I have created for the KIXEYE scifi game VEGA Conflict.
My workflow for these is typically drawing rough thumbnail sketches in photoshop, modelling in 3dcoat, rendering and lighting in keyshot and some final tweaks in photoshop.

Nathan geppert 170618 strike thrusters 01
Nathan geppert 170618 seeker missiles 01
Nathan geppert 170619 weapon mercury beam 01
Nathan geppert 170618 blitz drive 01
Nathan geppert 170618 weapons exp 01
Nathan geppert 170618 weapons nova ray 01
Nathan geppert 170618 multi target 02
Nathan geppert 170619 armor layout 01
Nathan geppert 170618 proj shatter 01